Monthly Archives: August 2015

The Energy Heroes alpha prolonged!

Dear alpha testers,

We are back this week for a new announcement: the Energy Heroes alpha will be extended! The end of the alpha, initially scheduled for the 17th of August 2015, will in fact happen a few weeks later!
This alpha phase is very important for our developers as it’s the best time to test, to change and to adjust the gameplay in order to make the game as enjoyable as possible.
That’s why we are counting on you! Register if it’s not already done, talk about the game to your friends and invite them to play with you during the server working hours (from 7PM to 2AM (GMT+2)). The more of you that play the game, the faster the game reaches the next stage: the beta.

After 15 days of alpha testing, we gathered and processed your first impression, and updated the game a few times. The third update, including the in-game chat, should be released very soon.

J0_Boxe copie

To conclude, get your agendas: a new match against the developers is scheduled for Thursday the 20th of August 2015 at 8PM (GMT+2), the occasion for you to test your skills and challenge the developers! Beware though, they are training hard. Will you be able to beat them? See you on Thursday for the answer! :)

Cactusrose – the competitive communication.


The bug war has been harsh for our developers.

Greetings faithful Energy Heroes mercenaries!

First, we would like to thank you again for your patience, we understand that the servers shutting down may have been unpleasant, however it was necessary. After many hours of intern testing and entire pages of bugs, we are pleased to announce that the Energy Heroes alpha is once more available and working.

IMPORTANT: You must install the new version of Energy Heroes (0.2.1.0 version). You’ll discover the game launcher which will make future updates easier.

Further to the servers downtime, and despite our effort to restart the alpha as fast as possible, we encountered many issues with the matchmaking server which prevented the game to work as intended. Our developers died because of that, two times. But good news everyone, not only did we solve this problem, but we also took this opportunity to improve some features (better feedback, balancing etc.). You may find more precise information by reading the soon available patchnote on the forum.

To conclude this fourth article of my blogger career, we would like to share another good news with you: Energy Heroes has been greenlighted by the Steam community!

BanniereGreenlight_v2
A big THANK YOU TO ALL OF YOU! We are very pleased by the way you welcomed Energy Heroes and we will do our best for what happens next! If you want to help us make the game, play during the alpha, have fun and give us your opinion. :)

Cactusrose, the bugged communication