Greetings! Today we are going to discuss the artistic side of Energy Heroes. We will talk about what we want to do with it and the direction we are taking.
Our computer graphics team is composed of four artists with many technical skills, some even make coffee. This team pursues all of the visual production of the game with joy, happiness and over-motivation (sometimes helped by energy drinks).
The concept artist was exploited for the sake of this article.
Generalities and the graphic universe
Energy Heroes is a game we want pleasant to look at, immersive and entirely spectacular. The graphics must not be a break to the gameplay and the pleasure felt by the player.
Coming from the geek knowledge of the 90s and 2000s, we fish in a lake of sci-fi inspirations, going from Star Wars to Stargate, Star Trek or Dune. With gamer souls for most of us in the studio, everything is good for us to take as inspiration in order to realize the named Energy Heroes alchemy, with one main will: create an original game which the universe is based on sci-fi.
We can summarize what we want to do with Energy Heroes to this: our game has to be coherent with the scenario and the proposed gameplay. Although are able to go farther and say that the graphic production of the game will have to enrich the scenario and the gampelay, or at least to enforce it or to justify it. It is, for example, unthinkable to put a cactus in the middle of a big room of a spaceship. Having said that…
Being an indie video game studio, we made the choice to realize comics-like graphics. Our will is absolutely not to risk ourselves in realistic graphics, which are yet often made for TPS. We want to show fun and a universe that is ours, not a reality replica.
The sum is then colored, concrete, and creates a proper identity to the game that will become Energy Heroes. Concepts, screenshots and our progression will be revealed as we go along with the production.
There it is for a first approach of the artistic plan of Energy Heroes! Next time, we’ll speak about the characters and their respective appearances!
Xarden, Art Dictator